We’re Dwarven Forge, a company of artists and gamers, dreamers and designers. Since 1996 we’ve dedicated ourselves to creating the kind of terrain we want to use on our own game tables.
We sculpt and paint most of our terrain by hand, striving to make every piece a miniature work of art. Since 2012, we have run 8 successful Kickstarter campaigns, expanding our product line to include dungeons, castles, caverns, cities, sewers, burrows, forests, mountains, and more.
Dwarven Forge was the brainchild of artist and lifelong gamer Stefan Pokorny. Stefan yearned for a terrain system to complement his collection of miniatures. As a classically trained sculptor and painter (MFA '92), Stefan dreamed of emulating the elegance of Roman, Greek, and English architecture from his studies, yet found nothing to suit his imagination.
So Stefan set out to sculpt the first of its kind: a fully modular, hand painted 3-D terrain system. One that was beautiful and flexible, and that would unlock the creativity of its collectors. With some key commercial partnerships in hand, Stefan unveiled his first dungeon sets at Gen Con '96 – and they sold out in 4 hours! Dwarven Forge -- and the modular terrain space -- was born.
Our Awesome Fans
Dwarven Forge exists today because of the amazing support of our fans. Their passion and feedback inspire every facet of our craft. If you are one of these dedicated fans, we thank you from the bottom of our dwarven hearts. If you’re not, we warmly invite you to join our community.